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2017-18 Area Schedule

02/18: AGM (N. Kansas City)
04/21: KC AC Invitational (AC)
04/22: KC AC Invitational (AC)
04/23: KC AC Invitational (AC)
05/06: Lee’s Summit T-Bone (9WS)
06/02: Sunflower Wickets Benefit (GC)
07/08: Missouri Open (9WS)
07/21: States Shield KS v MO (GC)
07/22: States Shield KS v MO (GC)
07/22: States Shield IL v WI (GC)
07/29: KC Open: Pro (9WS)
07/30: KC Open: Gold-Silver (9WS)
08/19: States Shield Championship (GC)
09/15: MCA 6B Championship (9W)
09/16: MCA 9WS Championship (9WS)
11/10: 2017 President’s Awards/Town Hall
01/28: 2018 MCA Annual General Meeting (East)

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2015 Kansas City Open Event Page

EVENT ARTICLE

Welcome to the Second Annual Kansas City Open and the final event for the 2015 MCA Nine Wicket Series. With this event, we have decided to go all digital and eliminate the Croquet Nation Game Day Guide. This page should include all of the details that you need for the event and all tournament tags will include a QR code and URL that will direct to this page. Schedule links are below, along with links to the rules and the options used for MCA play. 

I know some people enjoyed the Croquet Nation Game Day edition as a keepsake item and we are discussing options to fill that void. Enjoy the event.

LOCATION: 13312 NW 76th St, Parkville, Missouri

FEE: $15 for MCA Members | $25 for non-members | $10 for Bronze Division Six Ball event

LUNCH: Entry fee does not include lunch, but there is a refrigerator on site to store lunches and a grill available for players to use.

PRO/GOLD SCHEDULE

SILVER DIVISION SCHEDULE

BRONZE DIVISION DETAILS

2015 MCA Membership: midwestcroquet/membership/

MCA RECORDS

Click Image to ZoomModified Nine-Wicket Layout: With an estimated 84' x 50' layout for each court (standard 6W court split in two), the MCA uses a modified layout at the KC Open with pegs in the corners that preserves the interior wicket layout ratio. This gives the interior the same size as a actual 96' 9W court.

USCA Nine Wicket Rules: http://www.croquetamerica.com/croquet/rules/ninewicket/index.php

MCA PRO AND GOLD OPTIONS: The MCA utilizes the following options for PRO and GOLD Division play. Silver excludes Option 1 and 1B.

Option 1. Using Deadness.
Deadness occurs after a roquet is made and the striker is unable to score his/her wicket. The consequences are that the striker is not allowed to roquet the ball(s) again until scoring the wicket. Once the wicket is scored, the striker becomes ‘alive’ and is able to roquet the ball(s) again. If a striker roquets a ball he/she is dead on, all balls are replaced to their positions before the shot, and the turn is over. Deadness carries over from turn to turn.

Option 1b. Clearing Deadness.

A side may clear one of its balls of deadness when the opponent makes the first wicket after the turning stake (the 9-point wicket) regardless of score at the end of the opponent’s turn.

Option 2. Out of Bounds Play.

A) A ball is considered out-of-bounds if it is more than halfway over the boundary line which is considered to be the inside edge of the boundary marking. If a striker sends any ball(s) out-of-bounds as the result of their shot, all balls shall be measured in 9” from the spot where they crossed the boundary line. The only exception to this is when the striker’s ball crosses the boundary line as the result of a roquet where it is then lifted and placed either in contact or up to 9” from the roqueted ball. Additionally, any ball coming to rest within 9” of the boundary shall be marked in 9” prior to the next shot unless it is the striker ball and it has any remaining shots.  Any balls within the 9” at the end of a turn shall be marked in 9” inches. A mallet head is normally 9” in length. Longer heads should have a 9” mark on it for the placing of balls.

B) If Option 1 is in effect and the striker roquets a ball out-of-bounds, the turn is over and the out-of-bounds ball is marked in 9”. However, no deadness is incurred.

Option 3. Starting Deadness.

May be used in conjunction with Option 1 regarding deadness. No extra shots are earned by hitting another ball until both the striker ball and the ball to be roqueted have cleared a designated wicket(typically #1, #2, or #3). A ball “not in the game” may have a ball(s) “in the game” marked and lifted for a shot — and vice versa. Balls “out” of the game are dead on balls “in” the game — and visa versa.

Option 4. Wired. (EXPERIMENTAL LIFT RULE)

If an opponent causes the striker ball to be blocked by a wicket or stake (wired) when the striker wishes to shoot at a ball it is alive on, the striker may lift that ball to any open corner prior to the shot. An open corner must be fully open. If a lifted ball would be in contact with another ball, then that corner is not open and another corner must be chosen. This optional rule does not apply if the striker’s side placed the striker ball in its current position, only if the opponent placed it there. The definition of a wired ball follows the USCA Six Wicket Rules. The opponent must acknowledge the wire prior to a lift occurring.

Option 5. Blocked at a Wicket by a Dead Ball.

If an opponent causes a ball to be blocked from scoring its wicket by a dead ball(s) for two consecutive turns, the blocked ball becomes alive on the blocking ball(s). The opponent must be responsible for the block, not the side claiming a block. A block must be confirmed by the blocking side in order to be counted as a block, in order to avoid disputes. In addition, the proposed wicket shot that is claimed to be blocked must be possible to make to count as a block.

Option 6. Rover Play

A rover may hit all balls once per turn; however, once the rover is dead on a ball(s), it must go through any wicket in any direction to clear its deadness on that ball(s). The rover does not get an additional (bonus) shot after going through this clearing wicket.

Option 8. Over Time Play

MCA plays 60 minute singles games. When a timed match has expired, each ball gets a last turn. If a ball has played its last stroke of the turn and is still rolling on the court when time expires, it will get another turn. If the losing side has played its last turns, the winning side may not play its last turn (aka last ball/last turn may not play). If the score is tied after the “last turn” round, another full round will commence and full rounds will continue until the tie is broken.

TWITTER TAG: Twitter, Instagram and Facebook users can tag your Missouri Open
photos with #MCA9WS.